An ambitious WWII shooter built by a small Italian team. Released in 2020, still receiving major updates today — and still our proudest piece of work.
// Also available on
A small but stubborn body of work — WWII shooters, action titles, and a few curious experiments we couldn't resist building.
Italian indie outfit. A few stubborn people, too many ideas, and a refusal to stop shipping.
Corvostudio was founded in December 2017 by Marco Amadei — a solo developer fresh out of high school who shipped his first WWII shooter, Easy Red, on Steam and unexpectedly had to open a VAT number a few days later.
For the next few years it stayed that way: one person handling code, 3D, design, and publishing, occasionally calling in external help. The real turning point came in 2020 with Easy Red 2, whose success finally allowed serious reinvestment and the slow building of a stable team.
Today Corvostudio is 8 people working fully remote across multiple continents: Marco still drives programming, project management and communication; the rest of the team covers 3D modeling, level design, animation, and sound. We focus on WWII games that respect both history and the player's intelligence — and every once in a while we let ourselves build something weirder, because we enjoy it.
For news, behind-the-scenes, and the occasional WWII history rabbit-hole.
Press, business and direct inquiries.
Bots not welcome.
Intercept the 3 signals
0 / 3 INTERCEPTED
Transmission decrypted